Looking for Specific Type of Live-Action Role-Playing Game Combination
A lot of larps are either more combat oriented or more freeform oriented. We're looking for something that is as close to a heroic, "good guys only", tabletop role-playing game, but includes moving around physically, but does not allow any physical contact, and isn't overly focused on combat. Anyone know of something actually published, with adventures, that fits these criteria? This is for atrisk and incarcerated populations.
Greetings!
Looking for recommendations on published live-action role-playing games (LRPGs) that fit some very specific criteria.
- Cooperative not competitive
- Heroic-only
- No physical contact
- De-emphasis on combat
- Rich rules with actual character sheet
- Published with adventures providing all the above
Generally larps are either more improvisational "rules light" or combat focused. We are looking for live-action role-playing games that are heavier on the written rules side, have actual formal character sheets, defined success and failure capabilities of the PC beyond the physical and mental abilities of the player (closer to an active TRPG than most larps), but not overly focused on combat, equipment, or costumes.
Anybody know of something published? We need something published that can be handed off to the population after we introduce them, so the adventures need to exist that are already heroic and don't need heavy modification for these populations to follow and use "out of the box".
Basically we're for a good bridge for existing tabletop role-playing gamers (RPGers) that are part of atrisk and incarcerated populations, and so need the much more structured rules of tabletop RPG (TRPG) over the more free form approach of most larps. But needs to be somewhat physically active to a degree it raises heart rate and such for at least some aerobic benefit, rather than sitting at a table.
Especially for the incarcerated populations all rules need to be completely non-physical contact!
Yes we have in the past adapted some tabletop RPGs accordingly, but we're trying to find if anything more formally exists in print that we could hand off, rather than always have to run for them.
For example, it can't be Vampire/World of Darkness, Amtgard, Nero, etc. as written.
With these at-risk and incarcerated populations the rules need to stress optimal "good behavior" and provides adventures that are "good guys only" heroic, cooperative non-competitive play.
Appreciate any suggestions. Any genre is fine.
Thanks!
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